LATENT REFERENCES / TAG2
Procedural
Original title: プロシージャル
This reference note belongs to Tag2 in Latent References, an archive curated by Keigo Yoshida. Its archive region is Unreal Engine. The note preserves its source text and links so that readers can trace the material behind the 3D map.
- Collection
- Tag2
- Archive region
- Unreal Engine
Archived reference note
English translation of the archived note. JP shows the original text. Source links and literal code are retained; the translation does not update or independently verify the source claims.
Translated into Japanese as “procedural,” the term broadly refers to performing operations by combining formulas and processes. Specific methods include procedural textures (image generation) and procedural animation (animation through mathematical control, scripts, condition definitions, etc.).
日本語では「手続き型」と訳され、数式や処理を組み合わせ、何らかの操作を行うこと全般をプロシージャルという。 具体的にはプロシージャルテクスチャ(画像の生成)、プロシージャルアニメ(数式による制御、スクリプトや条件定義などによるアニメーション)などの手法がある。
Source updated 2023-06-26 · Snapshot 2026-10-08
Source links and calculated neighbors
Cosine values measure shared lexical features, not truth, agreement or identical meaning. Original reference links are labeled separately.
- Unreal Engine Physics-Based AnimationComputed lexical cosine similarity 0.140 · shared title, text, tags and references