/
LATENT REFERENCES / TAG2

Neuroaesthetic exploration on the cognitive processing behind repeating graphics

This reference note belongs to Tag2 in Latent References, an archive curated by Keigo Yoshida. Its archive region is Aesthetic experience · Music. The note preserves its source text and links so that readers can trace the material behind the 3D map.

Collection
Tag2
Archive region
Aesthetic experience · Music

Archived reference note

English translation of the archived note. JP shows the original text. Source links and literal code are retained; the translation does not update or independently verify the source claims.

What this experiment shows is that the sense of immersion seems to change with the degree of order in a work's design (shapes, in this case). The brain pays more attention and spends more time classifying moderate order than high (easily understood) order, so moderate order seems most suited to ambiguity, attracting interest, and making people think. But with low order (random, scattered, difficult), the brain apparently pays little attention and responds weakly --> it turns into noise or is ignored. So in the end moderate order really seems to be number 1 in terms of “leaving an impression”! https://www.frontiersin.org/journals/neuroscience/articles/10.3389/fnins.2022.1025862/full

Source updated 2025-05-25 · Snapshot 2026-10-08

Why this topic?

The original paper studies orderliness of repeating graphics with ERP and categorization.

Source checked for this classification ↗

This source-reviewed classification is an editorial interpretation. It does not replace calculated similarity or original source links.

Explore the same topic

These suggestions share an editorial topic. They are not a similarity score or a link asserted by the original note.