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LATENT REFERENCES / TAG1

Machinima

This reference note belongs to Tag1 in Latent References, an archive curated by Keigo Yoshida. Its archive region is Media art timeline. The note preserves its source text and links so that readers can trace the material behind the 3D map.

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Tag1
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Media art timeline

Archived reference note

English translation of the archived note. JP shows the original text. Source links and literal code are retained; the translation does not update or independently verify the source claims.

https://ja.wikipedia.org/wiki/%E3%83%9E%E3%82%B7%E3%83%8B%E3%83%9E Machinima is a coined word combining machine and cinema, or machine and animation, and refers to CGI films made primarily using the graphics engines of first-person shooter (FPS) games, a video-game genre. Unlike ordinarily produced major CG films, machinima uses the graphics engine or game engine of a PC game. Video is filmed using the game's replay, skin-changing, camera-angle-changing, and other functions, with sound added afterward, giving it the characteristic of low production costs.

Source updated 2026-04-23 · Snapshot 2026-10-08